Year 7 — Physical Education

Term 1: Boys - Football / Girls - Netball

Football: Students are introduced to the fundamental skills of football which include: passing, dribbling, shooting, tackling and heading. Students work in small groups to enable plenty touches of the football to improve technique or skill. Game play starts includes 2v2,4v4 and 6v6 for assessment. Basic rules are also introduced to the small sides games.

Netball: Students will learn and develop core netball skills of passing, catching, movement, shooting, defending and attacking. Girls will then put these into conditioned match situations to improve the accuracy and consistency of those skills. Finally, students’ knowledge of playing positions is developed and full netball matches are played.

Both football and netball are available for all students as part of the extra curricular programme during term 1 in which matches are played against other schools in the borough.

All students are assessed practically in the chosen activity. Students are assessed on their individual skill for each technique and level of success within a game situation. Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Passing

The purpose of passing is to keep possession of the ball by manoeuvring the ball on the ground or air between players.

Dribbling

Dribbling is how a footballer transitions the ball from one end of the field to the other, he or she will weave in or out of the defence.

Shooting

Shooting in both football and netball is the most common way of scoring a goal by either your hands or feet depending on the sport.

Catching

Receiving a pass in netball from either a chest, bounce or overhead pass.

Footwork

Vital skill to be success in netball, learning to land on one foot and then pivot can help you move the ball into different areas.

Possession

The amount of time a team posses the ball during a game of football or netball.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

learning to win and lose the correct way, new skills, resilience

Create a supportive community:

team-work, communication, self-reflection

Term 2: Boys - Rugby / Girls - Dance

Rugby: Students will learn and develop the fundamentals of rugby. This will include passing, catching, running with the ball and movement. This will also include introducing contact elements such as tackling, rucking and mauling. Students will develop these skills slowly and in a controlled, safe environment. When skill level is deemed appropriate, students will then start to involve contact in conditioned and normal games.

Dance: Students understand the different elements of dance action, dynamics, space and relationships. In Year 7 students develop different physical skills including actions, balance, coordination, control and isolation.

All students are assessed practically in the chosen activity. Students are assessed on their individual skill for each technique and level of success within a game situation.

Dance students are assessed on the different physical skills and putting these skills into a basic routine.

Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Balances

Balances in gymnastics are designed to train the gymnast to find stability in several positions using different bases of support, such as one hand, two hands, one foot and two feet.

Gymnastics

Exercises developing or displaying physical agility and coordination. The modern sport of gymnastics typically involves exercises on bars, beam, floor, and vaulting horse.

Vaulting

Vaulting, gymnastics exercise in which the athlete leaps over a form that was originally intended to mimic a horse.

Rugby

A team game played with an oval ball that may be kicked, carried, and passed from hand to hand. Points are scored by grounding the ball behind the opponents' goal line (thereby scoring a try) or by kicking it between the two posts and over the crossbar

Try

A try is a way of scoring points in rugby union and rugby league football. A try is scored by grounding the ball (the ball must be touching the player when coming into contact with the ground) in the opposition's in-goal area (on or behind the goal line).

Rugby Tackle

Only the ball carrier can be tackled by an opposing player. A tackle occurs when the ball carrier is held by one or more opponents and is brought to ground, i.e. has one or both knees on the ground, is sitting on the ground or is on top of another player

Scoring System

Points can be scored in several ways: a try, scored by grounding the ball in the in-goal area (between the goal line and the dead-ball line), is worth 5 points and a subsequent conversion kick scores 2 points; a successful penalty kick or a drop goal each

Ruck

The ruck is a phase of play where one or more players from each team, who are on their feet, in physical contact, close around the ball on the ground.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

creativity, imagination, reflection, cultural

Create a supportive community:

social skills, team-work, pushing personal boundaries

Term 3: Boys - Table Tennis/Girls - Invasion Games

Table Tennis: Students will be introduced to the rules of table tennis and develop fundamental skills for table tennis including serving, push, drive and backhand technique. Students will incorporate the different techniques into match situations.

Invasion Games: Students are introduced to the fundamental skills of invasion games. This will include passing, catching/receiving, running with the ball/dribbling and movement. Students work in small groups to enable plenty touches of the ball to improve technique or skill. Game play starts includes 2v2, 4v4 and 6v6 for assessment. Basic rules are also introduced to the small sided games.

All students are assessed practically in the chosen activity. Students are assessed on their individual skill for each technique and level of success within a game situation.

Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Cardio-Vascular Endurance

Cardiovascular endurance is how efficiently your heart, blood vessels, and lungs to supply oxygen rich blood to working muscles during physical activity (aerobic activity like walking, running, cycling or playing a sport) for a prolonged period of time.

Muscular Endurance

Muscular endurance is the ability of a muscle or group of muscles to sustain repeated contractions against a resistance for an extended period of time.

Flexibility

Flexibility is defined as the range of motion of your joints or the ability of your joints to move freely. It also refers to the mobility of your muscles, which allows for more movement around the joints

Continuous Training

Continuous training, also known as continuous exercise, is any type of physical training that involves activity without rest intervals. Continuous training can be performed at low, moderate exercise intensities.

Interval Training

In an interval session, high-intensity periods of work are interspersed with rest intervals. In this way athletes can cover more distance at a high intensity than they could if they worked continuously.

Fartlek Training

Fartlek, a Swedish term that means "speed play," is a form of interval or speed training that can be effective in improving your running speed and endurance. Fartlek running involves varying your pace throughout your run, alternating between fast segments

Circuit Training

A typical circuit training workout includes about 8-10 exercise stations. After completing a station, instead of resting, you move quickly to the next station.

Serve

The ball must rest on an open hand palm. Then it must be tossed up at least 6 inches and struck so the ball first bounces on the server's side and then the opponent's side.

Strokes

The forehand drive is one of the four basic table tennis strokes. The other three are the backhand drive, backhand push and forehand push. The forehand drive is an attacking stroke played with a small amount of topspin.

Table Tennis

Table tennis, also called Ping-Pong, ball game similar in principle to lawn tennis and played on a flat table divided into two equal courts by a net fixed across its width at the middle

Table Tennis Scoring System

A game of table tennis is now played up to 11 points. The winner is the player or pair who first scores 11 points, unless both players or pairs score 10 points (called deuce). Then a game will be won by the first player or pair

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

healthy active lifestyle, reflection, life long benefits

Create a supportive community:

social context, values, personal health

Term 4: Boys - Basketball/ Girls - Gymnastics

Basketball: Students develop fundamental skills for basketball such as passing, pivoting, dribbling and shooting. Students develop these skills and knowledge of the rules through conditioned half court and full court games with a further focus on implementing tactics and strategies.

Gymnastics: Students will learn how to perform basic gymnastic actions including different rolls, shoulder stands and head/hand stands. They will employ these skills to create and perform sequences.

Students will be assessed at the end of term using national fitness tests, these tests will enable students to gain knowledge and understanding of their current level of fitness against those students in the year group and nationally.

Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Continuous Training

Continuous training, also known as continuous exercise, is any type of physical training that involves activity without rest intervals. Continuous training can be performed at low, moderate exercise intensities.

Circuit Training

A typical circuit training workout includes about 8-10 exercise stations. After completing a station, instead of resting, you move quickly to the next station.

Fartlek Training

Fartlek, a Swedish term that means "speed play," is a form of interval or speed training that can be effective in improving your running speed and endurance. Fartlek running involves varying your pace throughout your run, alternating between fast segments

Cardio-Vascular Endurance

Cardiovascular endurance is how efficiently your heart, blood vessels, and lungs to supply oxygen rich blood to working muscles during physical activity (aerobic activity like walking, running, cycling or playing a sport) for a prolonged period of time.

Creativity

Created and names poses, learned ways of breathing to apply in different situations.

Cultural

Relating to the habits, traditions and beliefs of society.

Choreography

The sequence of steps and movements within the dance routine.

Flexibility

Flexibility is defined as the range of motion of your joints or the ability of your joints to move freely. It also refers to the mobility of your muscles, which allows for more movement around the joints

Interval Training

In an interval session, high-intensity periods of work are interspersed with rest intervals. In this way athletes can cover more distance at a high intensity than they could if they worked continuously.

Muscular Endurance

Muscular endurance is the ability of a muscle or group of muscles to sustain repeated contractions against a resistance for an extended period of time.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

imagination, creativity, learning to win and lose correctly

Create a supportive community:

team-work, cohesion, hard-work

Term 5: Athletics

Athletics: Students develop knowledge of different track and field athletic events in preparation for Sports Day. Students to participate in numerous track and field events including: 100m, 400m, 800m, relay, shot put, discus, long jump and high jump. All these events form part of the Olympic Games.

All students are assessed practically in the chosen activity. Students are assessed on their individual skill for each technique and level of success within a competitive situation. Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Athletics

The sport of competing in track and field events, including running races and various competitions in jumping and throwing

Track Events

Track is a sport which includes athletic contests established on the skills of running. Track is categorised under the umbrella sport of athletics, which also includes road running, cross country and running.

Field Events

Field is a sport which includes athletic contests established on the skills of jumping and throwing. Regular jumping events include long jump, triple jump, high jump, while the most common throwing events are shot put and discus.

100m Sprint

The 100 metres, or 100-metre dash, is a sprint race in track and field competitions. The shortest common outdoor running distance, it is one of the most popular and prestigious events in the sport of athletics. It has been contested at the Summer Olympics

Relay

A relay race is a track and field event in which athletes run a pre-set distance carrying a baton before passing it onto the next runner. Often, a relay team is a team of four sprinters.

Sprint Start

Sprinters begin the race by assuming a crouching position in the starting blocks before leaning forward and gradually moving into an upright position as the race progresses and momentum is gained.

Throw

To propel an object using the strength of your hands and arms.

Run

To use our legs to move fast.

Jump

To propel oneself into the air using one's legs.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

character education, performing at whole school event, personal boundaries

Create a supportive community:

learning to win and lose, team-work, discipline

Term 6: Boys - Softball / Girls - Rounders

Softball: Students learn the fundamental skills required for the game of softball in isolation, these skills are put into game situations. Skills included are: catching, throwing, bowling, batting and fielding. Students are also introduced to the basic rules.

Rounders: Students learn the fundamental skills required for the game of rounders in isolation, these skills are put into game situations. Skills included are: throwing, catching, fielding, batting and bowling. Rules are introduced and re-affirmed from Primary School.

All students are assessed practically in the chosen activity. Students are assessed on their individual skill for each technique and level of success within a game situation. Teacher performs a summative assessment, using the stage ladders to evaluate student learning.

Softball

A modified form of baseball played on a smaller field with a larger, softer ball, seven rather than nine innings, and underarm pitching. The game evolved in the US during the late 19th century from a form of indoor baseball.

Rounders

A ball game played (chiefly in British schools) with a cylindrical wooden bat, in which players run round a circuit of bases after hitting the ball.

Throw

Propel (something) with force through the air by a movement of the arm and hand.

Catch

Intercept and hold (something which has been thrown, propelled, or dropped).

Fielding

Attempt to catch or stop the ball and return it after it has been hit by the batsman or batter, thereby preventing runs being scored or base runners advancing.

Batting

The action of hitting with or using a bat, especially in softball or rounders.

Striking

An aggressive purposeful action with the aim of either preventing another team scoring or ensuring your own team scores.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

new skills, social, enjoyment

Create a supportive community:

reflection, feedback, team-work