Year 7 — Design Technology

Term 1 and 2: Robot Project and The Buggy Project

These projects are product design based and use mainly Pine for robots and Plywood for the buggy as its main materials with sustainability in mind. Students will explore areas of the Non Exam assessment below to gain knowledge in making, research, construction methods and material uses. Students will learn health and safety in the workshop as well as tools, making processes and finishing processes. The buggy project will cover some CAD/CAM process where students can edit and adapt the buggy shape and design.

• Design ideas and development of models

• Manufacture of product.

• Research into materials, uses and properties.

• Sustainability and the 6R's

• Evaluation and testing of products.

Once every 3/4 weeks on specific pieces of design process and making.

Two final assessments during the year.

Acrylic

A glassy thermoplastic; can be cast and molded or used in coatings and adhesives as well as being laser cut. Comes in a variety of colours and is scratch resistant and hard wearing.

CAD

Computer Aided Design

CAM

Computer Aided Manufacture

Template

A 2D design created using CAD to then cut a 3D shape using the laser cutter.

Secondary Research

Research collected using existing sources such as newspapers, magazines, books and the internet. This is information that already exists and has been founded by someone else.

Specification

A specific list of points needed to be included in the design of a product such as the aesthetics, function and material.

Aesthetics

The way a product looks, its colour, appearance, pattern and texture.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Student gains knowledge and understanding of the design process Gives the student confidence to work through designs and then the ability to create this designs into real life products that can be evaluated. Allows students to make and understand mistakes and how this can enhance the design process and create development within their project.

Create a supportive community:

Students can peer assess and critique each others work to give them feedback which they can then use to develop their design further giving them the confidence to talk about their design in small groups or as a whole class.

Term 3 and 4: Mood light DT1 and Design challenges and technical knowledge DT2

Students projects are split between two classrooms and two teachers. The mood light project is a graphics and electronics based project using card and circuits to create a mood lamp.

• Secondary research tasks including product analysis.

• Design ideas and drawing techniques.

• Electronics used in the base for the lighting, students to solder and create this

with lead from teacher.

• Outside shade created from 350 micron card using craft knives and cutting mats with some laser cutting. Construction is demonstrated by teacher then students follow the making process independently.

• Evaluation and testing of final product

Design challenges and technical knowledge DT2

• Study the 6R's and how we design with them in mind.

• Design challenges to encourage students to think about designing for the future in regards to products and furniture or fashion.

• Technical knowledge of people and cultures to enhance student awareness of the world around them and why we design with these factors in mind.

Once every 3/4 weeks on specific pieces of design process and making.

Final assessment twice a year.

Manufacture

How the product is made using CAD and CAM techniques as well as practical making processes with had tools and machinery.

Resistor

A resistor resists the flow of electric current to protect the electrical devises, LED's.

LED

A light-emitting diode (LED) is a semiconductor light source that emits light when current flows through it.

350 Micron card

Card thickness or calliper is traditionally measured in Microns. 1000 Microns = 1mm, so the higher the value, the thicker the card or paper.

9 Volt battery

The nine-volt battery, or 9-volt battery, is a common size of battery that was introduced for the early transistor radios. It has a rectangular prism shape with rounded edges and a polarized snap connector at the top.

Battery snap

The battery snap is designed to snap onto the leads on the terminal end of any standard 9V battery. These battery straps have two leads, a red "positive" wire and a black "negative" wire.

A4 side binder

Used to hold the card together inside the map without any glue or sticky tape.

Toggle switch

A toggle switch or tumbler switch is a class of electrical switches that are manually actuated by a mechanical lever, handle, or rocking mechanism.

Soldering Iron

An electrical tool used for melting solder and applying it to metals that are to be joined.

Solder

A low-melting alloy, especially one based on lead and tin or (for higher temperatures) on brass or silver, used for joining less fusible metals.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Students will work with tools and equipment they may it have used before, following health and safety training they will be able to use these in small groups or individually to create their light aspects. It will develop their confidence in using new tools and they can then be used in demos to support the teacher and other students.

Create a supportive community:

Students can play to their strengths and help other students with the electronics aspects of the project, they might be able to share ideas on designs which can help students keep an eye on their time management and support others in the class.

Term 5: Rain forest cafe

Graphics project based around the design and manufacture of restaurant logo, menus take away packaging.

Secondary research at the start of the project to gain ideas.

Design ideas to show skills in drawing techniques.

Logo design and creation of a menu that folds.

Create take away packaging such as cup, happy meal box etc.

Evaluation and testing of product in line with GCSE specifications.

Render techniques are taught and various drawing techniques such as isometric and one point perspective.

Once every 2/4 weeks on specific pieces of design process and making.

one point perspectative

One point perspective is a drawing method that shows how things appear to get smaller as they get further away, towards a single 'vanishing point' on the horizon line. It is a way of drawing objects upon a flat piece of paper so they look 3 dimensional.

Isometric

Isometric drawing is a method of graphic representation of three-dimensional objects drawn at a 45 degree angle.

Render

To apply colour, shading and tone to a drawing to make it look more realistic.

Logo

A symbol or other small design adopted by a company to identify its products, uniform, vehicles, etc.

Typography

Typography is the art of arranging letters and text in a way that makes the copy legible, clear, and visually appealing to the reader. Typography involves font style, appearance, and structure.

Laminated

Covered with a layer of another material on one side, used to protect and stay waterproof for a longer period of time.

Market research

Asking the target market what they like or dislike about products, to help you with your design. Look at other design available on the market.

Hue

Another word for colour.

Freehand

Drawing without using any equipment - only a pen or pencil.

Ergonomic

Easy and comfortable for people to use.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Students are encouraged to look at other products on the market to explore designs and how they are created in eateries. Opens students eyes to the wider world and communities. They have to work to a specific target market and produce a product for them which means listening to ideas from that client and following their ideas with some input.

Create a supportive community:

Students are encouraged to share and promote their ideas in class, to display and be able to talk about their ideas confidently, why have they chosen them, what will they achieve and take feedback from others on board.

Term 4: Completion of noughts and crosses board

Complete painting and staining of the knoughts and crosses board.

Create vacuum forming packaging using the board as a former.

Design the packaging using CAD.

Make packaging using craft knives.

Evaluate the project and test made pieces with client.

Once every 2/4 weeks on specific pieces of design process and making. Final assessment of noughts and crosses board and blister packaging.

Blister packaging

A type of packaging used to protect and advertise a product that is expensive or needs protecting for hygiene reasons.

PVC

Polyvinyl Chloride, the world's third-most widely produced synthetic plastic polymer. The type we use is a clear, thin version as the blister for the blister packaging.

Evaluation

A written assessment of your project, what went well for you, what needs to be improved and what do other people think of your work.

Rethink

Designers and manufacturers think abut he materials they use in their designing to make a more sustainable product or packaging which could be recycled or biodegradable.

Refuse

Consumers could refuse to purchase product based on the packaging or poor choice of materials used in the design.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Students understand the manufacture process of using a vacuum former and how products can be made in one off, batch and mass production - links to GCSE. Students learn health and safety requirements when using craft knives - links to GCSE exam questions and their own health and safety in using new tools. Builds overall confidence.

Create a supportive community:

Students are aware of the dangers of tools and equipment, the hazards they may face and how to prevent these hazards from happening as part of a class and individually. Students support each other in their learning and understanding of using these tools and become student teachers in helping each other to develop their skills.

Term 6: Completion of rain forest cafe project

Manufacture of product using craft knives and safety mats, with health and safety theory included here.

Evaluation and testing with photographs, written up using PC's.

Mini test of the topic to check knowledge and understanding of key words and theory.

Once every 2/4 weeks on specific pieces of design process and making. Final assessment of Rain forest cafe with a final grade given.

Evaluation

A written assessment of your project, what went well for you, what needs to be improved and what do other people think of your work.

Finishing Techniques

The final surface finish applied surface to a product such as lamination, spot glossing etc.

feedback

Opinions from a client or customer to check the progress of a product to fit the design specification and design brief.

Manufacture

How the product is made using CAD and CAM techniques as well as practical making processes with had tools and machinery.

health and safety

Regulations and procedures intended to prevent accident or injury in workplaces or public environments.

Testing

Go through a series of tests such as weight, and strength to see how successful the product is made and constructed.

Craft knife

A craft knife is most commonly used for art and craft projects. It is ideal for cutting out intricate and detailed shapes due to its sharp, thin blade. It can also be used to cut small or delicate materials accurately, without causing any damage.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Students are encouraged to take on feedback form other students and parents or their client to help make decisions about what could be improved in their products. they are also encouraged to give critical feedback others in a kind and nurturing manner. This will build their self confidence in social skills and build on relationships with others. Links with other subjects such as maths for drawing techniques.

Create a supportive community:

Students are able to openly talk about their decisions and share ideas with other students, improving their social skills and pride in their own products and drawings. Sharing of skills creates a community in the classroom as they can support and guide others with new equipment depending on how well they grasp the new tools, again builds confidence.

New time: New title

New Description

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Create a supportive community:

New time: New title

New Description

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:

Create a supportive community: